With more than 27 million active daily players, League of Legends is the most popular game in the world right now. Of course someone would try to emulate its success on iPad. Fates Forever is one such attempt at a mobile MOBA, and indeed, it looks enough like League that passers-by often asked me if it’s a cheap clone job. I was glad to be able to answer that Fates Forever does feel like a distinct and good-quality game, thanks to its personality and well-thought-out interface design.
While its touch controls aren’t as precise as a mouse, Fates Forever managed to make me feel like I was in control of the fast-paced action. I had full control over the interface, my hero, and their skills with just one hand. As the ranged archer hero, I felt great dragging my finger toward a target to land a timing-based skill shot. The same gesture works for throwing stun items or charging toward groups, depending on the character. It’s never going to be as quick as a mouse would be, but because everyone is on a level playing field, it never feels wrong, and the action never suffers for it. Bonus: The impressive interface has minimal clutter, so the skill icons and inventory rarely feel invasive.
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