Sony is being sued in the state of California over its claims of 1080p resolution in Killzone: Shadow Fall.
Word comes by way of Polygon, which cites the lawsuit being filed in Northern California by a man named Douglas Ladore. Ladore’s claim is simple: Sony advertised the PlayStation 4 launch title Killzone: Shadow Fall as running in 1080p resolution, but instead “used a shortcut that was supposed to provide ‘subjectively similar’ results," particularly in multiplayer.
As you may recall, the hullaballoo surrounding Killzone: Shadow Fall’s resolution occurred well after launch. Shadow Fall came to market in November of 2013, but it wasn’t until March of 2014 that claims began circulating that Shadow Fall’s multiplayer, in particular, didn’t run at 1080p or 60 frames-per-second, as claimed. Eurogamer’s Digital Foundry reported that while the single-player campaign runs at 1080p, multiplayer ran at 960x1080 at around 50 frames, as opposed to 1920x1080 at 60.
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