mardi 15 juillet 2014

Divinity: Original Sin Review

Some RPGs make you feel godly by battling big bosses or making heady choices. In Divinity: Original Sin, it's about discovering how you affect the world. I realized the power at my disposal when I used my mage's rain spell to douse the flames afflicting a boat in the starting town of Cyseal. Piff, down went the flames and up went the cheering arms of the rescued sailors. No yellow question marks or blathering NPCs bid me do it; it simply seemed like a good idea at the time. And praise the sun, it was. That's the kind of rewarding experimentation that lies at the heart of Divinity: Original Sin. Discovering how its many complex pieces interact with each other and how its complex and amazing spell system can be used to your advantage is what keeps it going for the majority of its outstanding 60-ish hours of questing.


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