Multiplayer etiquette may have demanded players refrain from looking at one another’s screens to deduce to locations of opponents in splitscreen shooters of yore, like GoldenEye or Halo, but that certainly doesn’t mean it wasn’t a common strategy.
Riffing on this old-school tactic comes Screencheat, a splitscreen multiplayer FPS where everyone is invisible so players are forced to look at each other’s screens to win.
In Screencheat, out of Melbourne, Australia-based studio Samurai Punk in conjunction with indie games publisher Surprise Attack, players will need to familiarise themselves with the uniquely coloured parts of each map, along with any distinctive landmarks, in order to track down their invisible opponents.
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