mercredi 30 juillet 2014

Launching Indie Games on Xbox One Can Cost up to $5,000

The costs incurred by indie developers releasing games as part of ID@Xbox program, Microsoft's Xbox One independent developer initiative, can reach up to $5,000, according to a post by Happion Labs founder Jamie Fristrom.


Sixty Second Shooter Prime developer launched its twin-stick shooter on Xbox One last month to a sum of $5,143, but as outlined in the breakdown, there are a lot of variables so each game will incur a different cost. The breakdown of the costs involved to launch Happion Labs’ game on Xbox One follows:



  1. Maintaining the Sixty Second Shooter URL = $19

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