On the eve of Gamescom, Activision and Sledgehammer lifted the veil on the multiplayer portion of Call of Duty: Advanced Warfare. We saw some standards at the event -- fresh maps were revealed, a wacky new mode was introduced to live alongside the franchise-standards, and some tweaks to customization were rolled out. But the first question on all of our minds was just how the superhero-powered nature of the single-player’s exoskeletons would translate into competitive multiplayer.
Two IGN editors got to go hands-on with Advanced Warfare’s multiplayer for nearly an hour. Here’s what they thought.
Marty Sliva: The most immediate, and appreciated change I noticed in Advanced Warfare is just how great it feels. The sensation of dashing like an Olympian, leaping and double-boosting high into the air like an 16-bit platforming mascot, and smashing back down to your enemies with the force of a deadly comet all helped to give me a sensation of power that Call of Duty games have never really been able to accomplish.
 
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