lundi 18 novembre 2013

LocoCycle Review

Video games are essentially creative blank checks where almost any concept, no matter how zany, can work. LocoCycle embraces that idea with a rare abandon. In a vacuum, the fact that you’re controlling a sentient motorcycle with an unwilling human passenger inexplicably and irreversibly stuck to the tailpipe might seem impossibly strange, but mere minutes into the accompanying short film, it becomes clear that we left Kansas back at the start menu. Its Short Circuit-esque plot is often funny, and its mix of different gameplay types can be entertaining in spots, but both suffer from a pervasive lack of consistency and cohesion that ultimately derails what could have been a delightfully crazy train.


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via IGN All http://feeds.ign.com/~r/ign/all/~3/BJ5e7nJvbA0/lococycle-review

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