jeudi 14 novembre 2013

The Legend of Zelda: A Link Between Worlds Review

I expected The Legend of Zelda: A Link Between Worlds to submerge me in comfortable familiarity, but what I didn’t expect is that it would be my favourite Zelda since Wind Waker, or that it would present me with some of the most inventive, cerebral puzzles in the series’ 27-year history. Between Worlds is a powerfully nostalgic experience for anybody with memories of The Legend of Zelda: A Link to the Past, but it’s also an exceptional game in its own right. It doesn’t just pay homage to Zelda’s past glories. It reinvigorates its spark.


This familiar Hyrule - built from brown layers of rock topped with bright green grass, secret caves full of scuttling creatures, deep blue rivers that carve through a landscape of desert ruins, volcanic mountains, and swampy wetlands - is a childhood dreamscape brought to life, colourful and imaginative and stuffed with secrets, and it has barely changed since 1992. But Between Worlds combines the emotionally potent familiarity of Link To The Past’s Hyrule with some of the most significant innovations that the Zelda series has seen in years.


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