The idea of riding a dragon is inherently cool, but lackluster textures and dull sound effects were all I could see when playing Crimson Dragon. Instead of feeling like I’m controlling a powerful beast, this mostly on-rails shooter feels more like flying a kite. It’s not a bad shooter, but it comes with major caveats like a few frustrating encounters, repetitive environments, and heavy doses of RPG-like grinding.
When you’re just flying and shooting, Crimson Dragon handles fine, but doesn’t do anything special. The constant stream of dragon fire doesn’t feel powerful for the first five or six hours. Most stages play out like fun roller coaster rides, and the controls are traditional and intuitive. The camera helpfully moves around your dragon and keeps track of where enemies are, for the most part.
via IGN All http://feeds.ign.com/~r/ign/all/~3/23Tl_XplFj4/crimson-dragon-review
Aucun commentaire:
Enregistrer un commentaire