Dragon Age Inquisition will completely change the way its players fight dragons when it releases later this year.
“When I’m attacking a dragon, I’m not just hitting all of it,” producer Cameron Lee told IGN. “I’m hitting its leg, I’m hitting its wing, and that should matter. It should matter where I attack a dragon...that’s something we’re really trying to lean on, and when we come to E3, we’ll really be able to show it in all its glory.”
Dragon combat isn’t changed in mechanics alone -- the types of dragons you’ll take on differs considerably from previous games.
“There will be multiple, different types of dragons with different breath attacks, elemental attacks...some dragons are more armored than others,” Lee said. “That difference in elements, armor types, and properties of the dragon definitely inform how you approach them from a combat perspective. The team synergy, the party synergy, the difference in abilities in combat can strengthen your ability to fight this thing.”
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