vendredi 25 avril 2014

Batman: Arkham Origins - Cold, Cold Heart DLC Review

Cold, Cold Heart is a self-contained adventure that retells the familiar Mr. Freeze origin story. That's good news and bad news, because while Freeze's motivations are some of Batman's rogue's gallery's most sympathetic, this version sadly seems to have virtually no interest in putting a new spin on it. It's almost identical to the Batman: The Animated Series episode Heart of Ice, so if you've seen that (and you should) there are no surprises.


It begins in the absurdly cavernous Wayne Manor and then briefly returns to the Penguin’s club, but the bulk of its two hours takes place in a pretty generic gray-and-blue cryogenic research lab. There you fight through a few predator encounters, one of which is fairly tough, and the usual brawls with a good variety of enemies. (Fortunately they barely call in the overused big brutes at all.) My favorite thing in Cold, Cold Heart, though, is the new freeze-ray thugs. They’ll encase you in ice if you hold still, but their attacks can be turned to your advantage if you dodge at the right moment and cause them to rake the beam over other henchmen.


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