It usually feels lazy to explain a game by pointing at another one, but Toukiden copies the fundamentals of its inspiration - Monster Hunter, namely - so well that the comparison is unavoidable. You slay big nasties with one of several weapon classes and make new weapons and armour out of their parts, using a green and peaceful village as a base; meanwhile, the demon design, spellcasting and Mind’s Eye special ability, which highlights weak demon-parts, all call Soul Sacrifice to mind. It’s not a clone, though. It’s simpler, and has a couple of surprising weapons classes. None of it really grabs the attention, however, and though Toukiden is perfectly competent within its narrow ambitions, it’s also roundly unexceptional.
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