(Detailed spoilers for the The Last of Us below. You have been warned.)
It’s been a while since I played The Last of Us but I still think about it often. Sure, the detailed world, fully-realised characters, art, and sound design are all worthy of reflection and praise. However, what keeps me thinking about my time with the The Last of Us is the uneasy feeling it left me with.
As gamers we are used to finishing campaigns on a high. We have rescued the princess, saved the world, defeated our enemies and/or reached our goal. Even more introspective games like Journey or Spec Ops: The Line leave us with a sense of catharsis. For me The Last of Us was different. As far as the story was concerned I felt a sense of resolution, but emotionally I felt conflicted and unsure. I have not felt like that after finishing a campaign before and I love the game for it.
via IGN All http://feeds.ign.com/~r/ign/all/~3/GqbQ7fI2fAc/the-uneasy-ending-of-the-last-of-us
Aucun commentaire:
Enregistrer un commentaire