lundi 9 septembre 2013

Diablo III Xbox 360 and PlayStation 3 Review

I was only level 12, barely a couple of hours into my first runthrough of Diablo III when it happened. My Witch Doctor was neck-deep in battle on the Fields of Misery, bloody body parts, loot, and gold spraying everywhere when suddenly a ring hit the ground with a distinctive clang, shining a bright, amber shaft of light into the air. It was Leoric's Signet Ring – a Legendary drop. With its whopping 23% bonus to experience gain, it would stay on my finger beyond even the 30 some-odd hours it took to reach level 60. When I finally find a better ring to replace it, I'll pass it down to my next character to speed them on their travels through Sanctuary. This game changing drop, the first of what would be many, embodies what makes Diablo III on Xbox 360 and PlayStation 3 so special. It creates a cycle of tangible reward that had me hopelessly and happily trapped like a hamster on an action-RPG wheel.


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via IGN All http://feeds.ign.com/~r/ign/all/~3/PzqLJwMKt_o/diablo-3-xbox-360-and-playstation-3-review

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