mercredi 25 juin 2014

What do IGN's MOBA Experts Think of Arena of Fate?

Crytek's newly announced MOBA, Arena of Fate, was playable at E3 this year. We sent some of IGN's biggest eSports fans, with thousands of hours of MOBA time between them, by the booth to get their hands on the game. Here are their takeaways from the one-match demo.


My favorite thing about Arena of Fate is the 20-minute time limit on each match. Since everyone starts out with all their skills, the looming timer adds an additional competitive layer to the game, and fosters exciting gameplay from start to finish. Players level up in Arena of Fate, but there's no max level. It's all about scoring enough points before that timer runs out, and that puts a lot of exciting emphasis on me to step out of my normal comfort zone and try to make big plays to rack up points before the game ends, rather than push lanes slow and steadily. I also like the time limit because there's no confusion about how long a game will last. Win or lose in 20 minutes, then move on with your life.


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