jeudi 26 juin 2014

Meet World of Speed, an MMO-CaRPG

The Crew may have taken the MMORPG-racer spotlight at this year’s E3, but it wasn’t the only one at the show by any means. Away from the bright lights and booming noise of the expo floor, Slightly Mad Studios – the developer behind Need for Speed: Shift and this fall’s Project CARS – showed off its own entry, the free-to-play, high-velocity MMO World of Speed. Like The Crew, World of Speed puts a big emphasis on team dynamics and forming your own racing club – but its version of teamwork is designed to push players to not just work together, but actually take complementary party roles. And customization plays a big part in that.


"If it’s a racing MMO, and it’s team-based, then performance upgrades are the equivalent of your swords and shield and helmets and things like that in a fantasy RPG," says World of Speed’s creative director, Andy Tudor. "You research the parts you want and install the ones that are specific to the kind of objectives or role you want to take in the team."


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