Indie game company Enigami has successfully funded Shiness, a game it describe as halfway between a dynamic fighting manga and a fantasy RPG.
Enigami based its battle system off of the types of fights seen in series such as DragonBall Z and Naruto, while blending it with traditional RPG elements. To move from the turn-based battle system of most RPGs, the team placed equal value on fighting and exploration. This means that there is little transition between exploring and fighting, in order to maintain "a fast rhythm and constant in-game action."
The fighting mixes magic with close-combat elements found in fighting games like punching, kicking, a counter system, dodges, and combos.
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