mardi 27 mai 2014

Watch Dogs Review

In its opening scene, Watch Dogs refers to hackers as modern-day magicians. That’s a good analogy for the bag of powerful but mostly scripted tricks we get to use as we run amok in this huge and impressively detailed map of Chicago. With the push of a button, you can trigger environmental traps that smash pursuing cars, empty a citizen’s bank account, or even remotely activate a grenade in an enemy’s pocket. Hacking’s not as dynamic as it appears at first, but the illusion gives us a bit more to do than there is most third-person action games, and it puts on a great show.


Our hero, Aiden Pearce, is an empty trenchcoat as far as personality goes. It’s remarked at one point that he’s suppressing his personality, so it must be intentional, but it doesn’t make him a strong character. Fortunately the supporting cast is much more interesting. An enthusiastic and cavalier fixer, a gang leader who I affectionately refer to as Avon Barksdale: Superhacker, and a soft-spoken mob boss steal the show and make it a likeable and well-acted group. Character animations are elegantly done, too.


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