There's something about horror, as a genre, that just won't die.
Burn it, stake it, expose it to the light, but it will always return for more. For a while horror has suffered at the hands of mainstream publishers. It's been bastardised by explosions, unnecessary co-op, and protagonists armed-to-the-teeth. Last Halloween, I wrote about the a renaissance that was creeping near, titled Where The Scary Things Are. It was about how horror had begun to thrive elsewhere – on PC, on mobile, on Kickstarter.
2014 is the year when some of these games make the leap to consoles. It's also a year that marks the return of Shinji Mikami to the genre he helped define, and sees mainstream publishers, like SEGA and Bethesda, once again dipping their toes in the genre.
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