EA’s first UFC title is looking mighty impressive. Built from the ground-up for next-gen, it’s still early days, but the tech that the team is putting in place shows a huge amount of promise. The character models are particularly impressive, and not just because they’re so detailed. It’s the subtle touches that make the difference here. Tech like full body deformation ensures the fighters’ bodies contort as they come into contact (or when fist comes into contact with face), while exertion actually has an impact, making veins pop and faces go red.
We recently caught up with Brian Hayes, the game’s Creative Director, to find out a little more about what UFC fans have in store. Here are some of the most interesting tidbits.
via IGN All http://feeds.ign.com/~r/ign/all/~3/WTkfQW55KjY/ea-sports-taking-ufc-to-the-next-generation
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