Earlier this year, Microsoft bought the rights to the Gears of War franchise from Epic Games, and handed development duties to Black Tusk Studios. Rod Fergusson, former director of production at Epic, was then appointed to help Black Tusk bring the franchise to Xbox One, and said that developing the sequel is all about balance.
"It's the same thing with all sequels," he told OXM."This isn't a great way of phrasing it, but I always talk about shipping a sequel to customers as 'managing betrayal'. They want something new but they don't want something so new that it doesn't feel like what they want. But if you put out something that's very familiar and is the same as the game they just had, then it's like 'I've already had this. This isn't new enough.'"
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