Despite claims from Sony suggesting otherwise, the multiplayer mode in Killzone: Shadow Fall does not run natively at 1080p and 60 frames per second.
In a new Digital Foundry report exploring the prospect of allowing games to run at 60 frames per second at a resolution of 720p rather than 30 frames per second at 1080p, Shadow Fall's resolution and framerate were examined. The single-player does indeed run at full 1080p (albeit with an unlocked framerate and a recently added option to lock it at 30 FPS), but multiplayer does not. Instead, it uses a framebuffer of 960x1080 -- as opposed to the standard 1080p resolution of 1920x1080 -- that allows it to average about 50 FPS.
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