What I knew before anything else about One Piece Unlimited World Red was that this is a blindingly vibrant game. Seeing the Thousand Sunny pirate ship sit like a jewel in the mouth of the cove drew me to its comical, high-flying action. And it needed that good first impression, because Unlimited World Red pulls off fighting better than it does adventuring, and all the color and humor helped me enjoy myself through its weaker moments and get to the better parts. Its self-contained (yet highly referential) storyline and accessible brawler combat makes for a decent place to dip a toe into the waters of One Piece.
This gameplay mixture is a difficult balance: too much RPG and you might be worn out by all the button slamming; too little RPG and you have maxed out your stats before you've gotten your fill of the action. Unlimited World Red does what it can to keep you going before combat fatigue eventually sets in. It helps break bad habits of cheesing repetitive moves or relying on one stat-maxed hero with quest goals that require you to use all nine characters. Bonuses are also given for mixing up your moves. A parry system (ala the Batman Arkham games) makes defense a factor in the fight, although the one-button blocking technique is too loose to feel rewarding after I’d sharpened my skills for a few hours.
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