jeudi 19 décembre 2013

Ys: Memories of Celceta Review

Perhaps the single most addictive quality of Ys: Memories of Celceta revolves entirely around an ordinary old map. It’s this PlayStation Vita-exclusive hack-and-slash adventure’s only real mark of how far you’ve come, and how far you still have to go. As you travel around questing, meeting new people, and slaying devious monsters, the map becomes Celceta’s cornerstone. Indeed, your entire adventure orbits around it, as you slowly increase the percentage of the map uncovered.


Interestingly, Ys: Memories of Celceta – which is a reimagining of the two decade-old Super Famicom game Ys IV – has a 25-hour plot that also hinges on filling in more of that map, at least in the beginning. At the outset, stalwart Ys hero Adol Christin is in an amnesiac state, and, after some early introductions, eventually asked to explore the surrounding forests that dominate the region of Celceta by those curious about what may exist in the unknown. While exploring, Adol – as well as the party of characters you slowly build around him – stumble upon his lost memories, filling in the gaps in Adol’s mysteriously hazy brain. And, in true JRPG fashion, things begin to unfold, as Celceta’s predictable “save the world” slant comes to the forefront.


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