jeudi 22 août 2013

Playing Killzone: Shadow Fall's Next-Gen Multiplayer

Back at E3, I went hands-on with Killzone: Shadow Fall, Sony-owned studio Guerrilla Game’s maiden foray on the PlayStation 4. I was left thoroughly impressed by what I played as I rapidly went from skeptical to excited about the launch day shooter.


Killzone: Shadow Fall is also at Gamescom 2013, and this time, Guerrilla has decided to focus entirely on its game’s multiplayer functionality. Not surprisingly, Shadow Fall’s online component appears to be very strong, continuing the trend first started with Killzone 2 and Killzone 3 on PlayStation 3.


Guerrilla's multiplayer approach revolves around three key tenets: they want it to be accessible to all players, they want it to be a game that you continuously get better at, and they want it to be a game that nurtures a community and contributes to its longevity and growth. From what I played, Shadow Fall easily has the potential to fulfill all three goals, though whether it will when it’s launched into the wild remains to be seen.


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via IGN All http://feeds.ign.com/~r/ign/all/~3/QV9_4PaXeCw/gamescom-hands-on-with-killzone-shadow-falls-multiplayer

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