When game design luminary Peter Molyneux left the Lionhead Studios development house he founded in 1997 last year, everyone knew that the Fable franchise he created would continue on without him. Now that Fable Legends has been announced, what does he think of the first Fable to be made without his involvement?
First, he’s not surprised that Legends runs on Unreal Engine 4. The studio began to get away from its own proprietary technology with Molyneux’s final Lionhead project, the Unreal Engine 3-powered Fable: The Journey. “It’s the tools, I suppose,” be began. “You have to have 20 people dedicated to your engine and your tools. That’s 20 people out of making the game. If you use Unreal, those 20 people you can use to make the game. So I’m not surprised that Unreal is their first choice. I think Journey actually looked better for it, compared to using proprietary tech.”
via IGN All http://feeds.ign.com/~r/ign/all/~3/riZY2mjAwEY/peter-molyneuxs-mixed-feelings-on-fable-legends
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