This week's Call of Duty: Ghosts event wasn't just the first opportunity to see the game's much-anticipated multiplayer content, it was also my first chance to see how the new Xbox One controller performs when playing a competitive first-person shooter. While the controller wasn't paired with the Xbox One console — rather, PCs configured to next-gen specs — the demos highlighted the new changes to the ergonomics, thumbsticks, d-pad, and trigger design.
Upon starting the first match, the upgrades made to the thumbsticks were immediately apparent. Microsoft has made the overall surface area of the thumbpads slightly smaller, but implemented texturized edges and a concave surface. The thumbsticks also have a wider range of motion, which affords increased precision. The minimum draw before an action is reflected on-screen is much smaller on the Xbox One than Xbox 360. Moving either stick slightly off center resulted in small movement or aim adjustments on-screen. Naturally, raising the in-game sensitivity made those small gestures result in a much larger on-screen action. Overall, players will seemingly have a much greater level of control and personalization when using the next-gen gamepad.
via IGN All http://feeds.ign.com/~r/ign/all/~3/F9s9OPwZUMY/xbox-one-controller-hands-on-with-call-of-duty-ghosts
Aucun commentaire:
Enregistrer un commentaire