jeudi 22 août 2013

Gamescom: Hands-On With Pokemon X and Y

I've drifted in and out of an obsession with Pokemon over the past decade and a half, but it's still one of those games that has the power to instantly regress me to a joyful 11-year-old. Playing a properly 3D Pokemon game was something I dreamed of then. The fifteen-minute demo that Nintendo has brought to Gamescom this year is a taster offered a glimpse of the game's flagship new features, Pokemon Amie and Mega Evolutions, but it was just the experience of playing Pokemon in 3D that really made me grin.


Pokemon had always been technologically forward-thinking, embracing sharing and connectivity in the pre-Internet era and evolving alongside wireless communication, but until now it's never been a graphically up-to-date. When Pokemon was in basic black and white sprites on a tiny Game Boy screen, the imagination had to step in to flesh out its world and its creatures. Pokemon X and Y, meanwhile, looks like a living cartoon, with bright, clean character and monster designs. Both the girl and the boy trainer are cute, expressive and well-animated. It's the battles that make the biggest difference, though; we've had 3D Pokemon battles since Pokemon Stadium back on the N64, but never in a main-series game, and they really bring it to life.


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via IGN All http://feeds.ign.com/~r/ign/all/~3/bymx_hG5kYA/gamescom-hands-on-with-pokemon-x-and-y

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