An intriguing sci-fi setting with an amnesiac hero. Distinctively rotoscoped visuals. Innovative gameplay mechanics and a difficulty level that rewarded patience and pinpoint accuracy. These are just a few of the reasons why Delphine Software’s original 1992 Flashback was lauded by many as one of the great action games of the 16-bit generation. Unfortunately this HD remake doesn’t come close to earning such accolades.
Helmed by original director Paul Cuisset, the plot, settings and characters in Flashback remain mostly unchanged, but those other descriptors no longer apply. The hand-traced art has been ditched in favour of a more generic 2.5D, Unreal Engine-powered aesthetic, the gameplay is straightforward and lacking in surprises, and any sense of challenge has been neutered thanks to the addition of a generous healthbar and frequent checkpointing. Flashback 2013 is a respectable platform shooter in an affordable package, but it fails to reach the same heights as when it first arrived amidst the era of gulf wars and grunge music.
via IGN All http://feeds.ign.com/~r/ign/all/~3/uTA54zXyf58/flashback-review
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