jeudi 5 septembre 2013

The Slow Evolution of Nintendo eShop

Where does Nintendo fit within the realm of next-gen consoles, indie publishing, and initiatives like Steam Early Access? While Sony, Microsoft, and Steam have been aggressive about making their platforms approachable and easy for developers, Nintendo has remained comparatively quiet about Wii U.


“We’ve actually been very proactive in helping developers,” says Nintendo’s Dan Adelman, who launched Xbox Live Arcade before overseeing Nintendo’s digital business development. “We probably don’t do as good a job of broadcasting that as we should.”


He elaborates, “We have a place where aspiring developers go – it’s wiiu-developers.nintendo.com – where they can sign up to be a licensed developer. We have an introductory program where we’re making it easier for them to get dev kits.” From there, Nintendo provides Unity Pro tools to digital developers for free, saving them about $1500, in addition to waving licensing fees, which typically run “in the tens of thousands of dollars per title.”


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via IGN All http://feeds.ign.com/~r/ign/all/~3/5CffxlmyZLs/the-future-of-nintendo-eshop-digital-games-indie-publishing

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