I often play games while my girlfriend is somewhere in the apartment, completely disinterested in what I'm doing. She's just not a gamer, and when it comes to sitting down and playing, she typically leaves me to my own devices. But Puppeteer is the first game I can recall that captured and held both of our attention almost from the start. It’s such a charming and creative platformer, with a delightfully playful style to it, that she declared it “my favorite game I’ve seen you play.” A few frustrations to its design keep me from praising it quite as highly, but it’s certainly a memorable game that’s easy to love on many different levels, for the hardcore and the casual alike.
Puppeteer’s faux stagecraft style is a big part of what makes it so accessible and, in turn, so endearing. The action is viewed through the lens of an unseen audience, with their laughter, gasps, and occasional applause complementing everything you do. While the periphery of the stage and its red curtain can at first be quite frustrating to look at – it does cut off parts of the screen, after all -- I quickly come to realize that it’s all part of Puppeteer’s charm. Its presentation is unorthodox, and as such, it’s unlike anything I’ve played before.
via IGN All http://feeds.ign.com/~r/ign/all/~3/3mCfBYwG6ew/puppeteer-review
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